On Sunday 15 February 2004 06:05 pm, Erylon Hines wrote:

->Well, it does run it's tests on each message, but even on dial-up I don't
->notice a slowdown that I would consider significant.  My wife gets hundreds
->of messages a day, and the download process doesn't irritate her.

I can live with it, but it is at least 3 times slower than before.

->I can't figure out how one daemon is slowing a game, unless you are set to
->download mail automatically when it arrives on your mail server.  Maybe you
->can try setting the client to only download messages when you request it to
->do so???  Are you running with "procmail" or just with Kmail (the way I do
->it). I seem to recall that if SA is <pipe through> spamc that it is much
->faster than spamd, even though spamd must be running for spamc to work. 
 And ->you have SA called by the Kmail filter system and have it set to not
 check ->messages greater than 250KB in size?

I'm not sure either, but I killed spamd and it played fine. It *could* have 
been coincidence - I've seen greater ones. <grin>

I'm running with Kmail only. I don't have <pipe through> spamc or spamd, its 
<pipe through> spamassassin. Is that wrong?

Yes, no large messages checked. (don't get that many anyways).

PS I know there's a special place in Hades reserved just for spammers! :-)

-- 

                                                                       /\
                                                                 Dark< >Lord
                                                                       \/    


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