On Thursday 19 August 2004 09:25, Tom Brinkman wrote: > On Thursday 19 August 2004 05:19 am, SnapafunFrank wrote: > > Thereidos wrote: > > >I'm not sure but those built into the kernel are something > > > like generic video drivers. They doesn't handle so called > > > 'acceleration' (OpenGL thing). Am I right? > > No, on both counts. The drivers are not 'built-in' to the > kernel, they're in /lib/modules/* and /usr/lib/* Ok Tom I'm confused while using 2.6.3-7 I was using nvidia driver confirmed in /etc./X11/XF86Config-4. Glxgears reported 300 to 600fps in 5 sec when the gears were minimized it went over 1000fps in 5 sec. When I switched to 2.6.3.15 glx gears wont even run and the nvidia driver is nv in Config-4. I don't play any games that require accel, maybe pysol once in a while. Is there any reason for using 2.6.3.15? > > > >As for the NVidia installer I haven't got any problems with > > > that. You just have to remember to turn your X server off and > > > run it as a root (and try to read carefully :)). > > > > And if'n you get it right you'll see the nVidia splash screen > > when either rebooting or firing up your X . > > And Cezary 'Thereidos' Morga is correct. The generic driver > > doesn't support OpenGL. OpenGL is required for glxgears and the > > like to actually run, though if you installed it correctly you > > ought to hear sounds and see the start 'page' , before you give > > up on it. [ I guess I need a new graphics card...... bugger!] > > The open source xorg (or previously XFree) driver for > nvidia cards does support OpenGL (and has for well over a year). > It's DRI (direct hardware rendering) that is not yet supported. > And due to the legal entanglements of licensing agreements video > vendors have (primarily with M$), xorg might never have DRI > support. > > tom $ lspci |grep -i nvidia > 01:00.0 VGA compatible controller: nVidia Corporation NV18 > [GeForce4 MX 440 AGP 8x] (rev a2) > (using xorg's open source driver) > > tom $ glxinfo |grep -i open > OpenGL vendor string: Mesa project: www.mesa3d.org > OpenGL renderer string: Mesa GLX Indirect > OpenGL version string: 1.2 (1.4 Mesa 5.0.2) > <snip> > > tom $ glxgears > 806 frames in 5.0 seconds = 161.200 FPS > (nothin to brag about but it does run ;) > > The _only_ thing you need DRI for is 3d/accel games. Video > apps like xine, totem, mplayer, etc., do not need 3d/accel, and I > even think they work better without it. IMO, if you can do > without games that require DRI, you're better off _not_ using > nvidia (or any video card's) proprietary drivers. Y'allsMMV, but > it is inaccurate to say that the open source drivers don't > support video acceleration. They do, and you don't have to fret > with the bugs, security issues, and kernel taints and problems > that closed source drivers introduce to your system. lkml won't > even accept bug reports when closed source drivers are in use. > IMO Mandrake shouldn't either as they are by nature of being > closed and proprietary, unsupportable and at best, beta quality. Ok I don't need nvidia but there are flashes 3/4" bars running through my desktop now with nv and 2.6.3.15 that wernt there with nvidia and 2.6.3-7.
-- Regards; Hoyt Registered Linux User #363264 http://counter.li.org
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