On Thursday 19 August 2004 09:25, Tom Brinkman wrote:
> On Thursday 19 August 2004 05:19 am, SnapafunFrank wrote:
> > Thereidos wrote:
> > >I'm not sure but those built into the kernel are something
> > > like generic video drivers. They doesn't handle so called
> > > 'acceleration' (OpenGL thing). Am I right?
>
>         No, on both counts.  The drivers are not 'built-in' to the
> kernel, they're  in /lib/modules/*  and /usr/lib/*
Ok Tom I'm confused while using 2.6.3-7 I was using nvidia driver 
confirmed in /etc./X11/XF86Config-4.  Glxgears reported 300 to 600fps 
in 5 sec when the gears were minimized it went over 1000fps in 5 sec.  
When I switched to 2.6.3.15 glx gears wont even run and the nvidia 
driver is nv in Config-4.  I don't play any games that require accel, 
maybe pysol once in a while.  Is there any reason for using 2.6.3.15?
>
> > >As for the NVidia installer I haven't got any problems with
> > > that. You just have to remember to turn your X server off and
> > > run it as a root (and try to read carefully :)).
> >
> > And if'n you get it right you'll see the nVidia splash screen
> > when either rebooting or firing up your X .
> > And Cezary 'Thereidos' Morga is correct. The generic driver
> > doesn't support OpenGL. OpenGL is required for glxgears and the
> > like to actually run, though if you installed it correctly you
> > ought to hear sounds and see the start 'page' , before you give
> > up on it. [ I guess I need a new graphics card...... bugger!]
>
>         The open source xorg (or previously XFree) driver for
> nvidia cards does support OpenGL (and has for well over a year).
> It's DRI (direct hardware rendering) that is not yet supported.
> And due to the legal entanglements of licensing agreements video
> vendors have (primarily with M$), xorg might never have DRI
> support.
>
>  tom $ lspci |grep -i nvidia
> 01:00.0 VGA compatible controller: nVidia Corporation NV18
> [GeForce4 MX 440 AGP 8x] (rev a2)
>        (using xorg's open source driver)
>
>  tom $ glxinfo |grep -i open
> OpenGL vendor string: Mesa project: www.mesa3d.org
> OpenGL renderer string: Mesa GLX Indirect
> OpenGL version string: 1.2 (1.4 Mesa 5.0.2)
>    <snip>
>
>  tom $ glxgears
> 806 frames in 5.0 seconds = 161.200 FPS
>         (nothin to brag about but it does run ;)
>
>     The _only_ thing you need DRI for is 3d/accel games.  Video
> apps like xine, totem, mplayer, etc., do not need 3d/accel, and I
> even think they work better without it.  IMO, if you can do
> without games that require DRI, you're better off _not_ using
> nvidia (or any video card's) proprietary drivers.  Y'allsMMV, but
> it is inaccurate to say that the open source drivers don't
> support video acceleration.  They do, and you don't have to fret
> with the bugs, security issues, and kernel taints and problems
> that closed source drivers introduce to your system. lkml won't
> even accept bug reports when closed source drivers are in use.
> IMO Mandrake shouldn't either as they are by nature of being
> closed and proprietary, unsupportable and at best, beta quality.
Ok I don't need nvidia but there are flashes 3/4" bars running through 
my desktop now with nv and 2.6.3.15 that wernt  there with nvidia and 
2.6.3-7.

-- 
Regards;
Hoyt
Registered Linux User #363264
http://counter.li.org

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