JoeHill ([EMAIL PROTECTED]) wrote:
> Just resubbed, I'll see what I can dig up there. I successfully compiled it, 
> but
> I'm getting this really weird error:
> 
> ------- Loading gamei386.so -------
> ********************
> ^2ERROR: failed to load game DLL
> ********************
> Error: Error during initialization
> 
> Is that referring to the gamei386.so? Why would a Linux binary attempt to 
> load a
> DLL?

I just compiled it, and had no errors for mdk 10.10, kernel
2.6.8.1-12mdk with nvidia 6111 on a GeForce FX 5200.

I also have these files in /home/ricks/.quake2/baseq2

$> ls -l
total 197420
-rwx------   1 ricks ricks      3721 Dec 31 21:46 config.cfg*
-rwx------   1 ricks ricks   1649882 Jun 26  2004 gamei386.so*
-rwx------   1 ricks ricks   3282742 Jun 26  2004 maxpak.pak*
-rwx------   1 ricks ricks 183997730 Nov 30  1997 pak0.pak*
-rwx------   1 ricks ricks  12992754 Feb 12  1998 pak1.pak*
drwx------  18 ricks ricks      4096 Jul  4 17:07 save/

You need to copy the gamei386.so to this dir nd that error will go
away.. I tested this and got the same error when the file was not
present. Putting that file there should work for you ..

Hope that help ya out

p.s. I saw your post on the quake2 list and here is my makefile:
# Here are your build options:
# (Note: not all options are available for all platforms).
# quake2 (uses OSS for sound, cdrom ioctls for cd audio) is
# automatically built.
# game$(ARCH).so is automatically built.
BUILD_SDLQUAKE2=NO  # sdlquake2 executable (uses SDL for cdrom and
sound)
BUILD_SVGA=NO       # SVGAlib driver. Seems to work fine.
BUILD_X11=YES       # X11 software driver. Works somewhat ok.
BUILD_GLX=YES       # X11 GLX driver. Works somewhat ok.
BUILD_FXGL=NO       # FXMesa driver. Not tested. (used only for V1 and
V2).
BUILD_SDL=NO        # SDL software driver. Works fine for some people.
BUILD_SDLGL=NO      # SDL OpenGL driver. Works fine for some people.
BUILD_CTFDLL=YES    # game$(ARCH).so for ctf
BUILD_XATRIX=NO     # game$(ARCH).so for xatrix (see README.r for
details)
BUILD_ROGUE=NO      # game$(ARCH).so for rogue (see README.r for
details)
BUILD_JOYSTICK=YES  # build in joystick support
BUILD_ARTS=NO       # build in support for libaRts sound.
BUILD_ALSA=NO       # build in support for ALSA (default sound on 2.6)
BUILD_DEDICATED=NO  # build a dedicated quake2 server
BUILD_AA=NO         # build the ascii soft renderer.
BUILD_QMAX=YES      # build the fancier GL graphics
BUILD_RETEXTURE=NO  # build a version supporting retextured graphics
BUILD_REDBLUE=NO    # build a red-blue 3d glasses renderer...
STATICSDL=NO
SDLDIR=/usr/local/lib

-- 
RickS                              Registered Linux user #338463
Mdk 10.1 OE - Linux 2.6.8.1-12mdk        @ http://counter.li.org
================================================================
gpg --recv-keys --keyserver www.keyserver.net 0x24AABE61

____________________________________________________
Want to buy your Pack or Services from MandrakeSoft? 
Go to http://www.mandrakestore.com
Join the Club : http://www.mandrakeclub.com
____________________________________________________

Reply via email to