JoeHill ([EMAIL PROTECTED]) wrote: > Just resubbed, I'll see what I can dig up there. I successfully compiled it, > but > I'm getting this really weird error: > > ------- Loading gamei386.so ------- > ******************** > ^2ERROR: failed to load game DLL > ******************** > Error: Error during initialization > > Is that referring to the gamei386.so? Why would a Linux binary attempt to > load a > DLL?
I just compiled it, and had no errors for mdk 10.10, kernel 2.6.8.1-12mdk with nvidia 6111 on a GeForce FX 5200. I also have these files in /home/ricks/.quake2/baseq2 $> ls -l total 197420 -rwx------ 1 ricks ricks 3721 Dec 31 21:46 config.cfg* -rwx------ 1 ricks ricks 1649882 Jun 26 2004 gamei386.so* -rwx------ 1 ricks ricks 3282742 Jun 26 2004 maxpak.pak* -rwx------ 1 ricks ricks 183997730 Nov 30 1997 pak0.pak* -rwx------ 1 ricks ricks 12992754 Feb 12 1998 pak1.pak* drwx------ 18 ricks ricks 4096 Jul 4 17:07 save/ You need to copy the gamei386.so to this dir nd that error will go away.. I tested this and got the same error when the file was not present. Putting that file there should work for you .. Hope that help ya out p.s. I saw your post on the quake2 list and here is my makefile: # Here are your build options: # (Note: not all options are available for all platforms). # quake2 (uses OSS for sound, cdrom ioctls for cd audio) is # automatically built. # game$(ARCH).so is automatically built. BUILD_SDLQUAKE2=NO # sdlquake2 executable (uses SDL for cdrom and sound) BUILD_SVGA=NO # SVGAlib driver. Seems to work fine. BUILD_X11=YES # X11 software driver. Works somewhat ok. BUILD_GLX=YES # X11 GLX driver. Works somewhat ok. BUILD_FXGL=NO # FXMesa driver. Not tested. (used only for V1 and V2). BUILD_SDL=NO # SDL software driver. Works fine for some people. BUILD_SDLGL=NO # SDL OpenGL driver. Works fine for some people. BUILD_CTFDLL=YES # game$(ARCH).so for ctf BUILD_XATRIX=NO # game$(ARCH).so for xatrix (see README.r for details) BUILD_ROGUE=NO # game$(ARCH).so for rogue (see README.r for details) BUILD_JOYSTICK=YES # build in joystick support BUILD_ARTS=NO # build in support for libaRts sound. BUILD_ALSA=NO # build in support for ALSA (default sound on 2.6) BUILD_DEDICATED=NO # build a dedicated quake2 server BUILD_AA=NO # build the ascii soft renderer. BUILD_QMAX=YES # build the fancier GL graphics BUILD_RETEXTURE=NO # build a version supporting retextured graphics BUILD_REDBLUE=NO # build a red-blue 3d glasses renderer... STATICSDL=NO SDLDIR=/usr/local/lib -- RickS Registered Linux user #338463 Mdk 10.1 OE - Linux 2.6.8.1-12mdk @ http://counter.li.org ================================================================ gpg --recv-keys --keyserver www.keyserver.net 0x24AABE61
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