When loading unreal Tournament when I have lighting on my textures look 
seriously messed up.... Like somebody threw blotches of paint all over some 
areas.... while other (most) areas are fine...  I was wondering what caused 
this.... I know that my card is old but I don't want to give up my 3dfx 
card!!! (It is a diamond monster fusion) I am basically seeing since 4.2 is 
coming out soon if this is something that will be fixed in that release or 
maybe if it is just hardware limitations....

thanks all
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