When loading unreal Tournament when I have lighting on my textures look seriously messed up.... Like somebody threw blotches of paint all over some areas.... while other (most) areas are fine... I was wondering what caused this.... I know that my card is old but I don't want to give up my 3dfx card!!! (It is a diamond monster fusion) I am basically seeing since 4.2 is coming out soon if this is something that will be fixed in that release or maybe if it is just hardware limitations....
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