The OSM tiles would work well for that. The one caveat is that if you
are expecting a million users, then that will put a large load on the
OSM servers trying to serve all the image tiles needed. You could
probably set up your own tile server, and create and store tiles
locally to be served to your game.

An alternative to setting up your own tile server is to use the MapQuest tiles - just let them know of your estimated usage level:

http://developer.gdeveloper.mapquest.com/web/products/open/map



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