Greater uniformity means that the rendering software can be simpler, but unfortunately, OSM has plenty of examples of both usages already. Thus the renderer has to handle both cases anyway.

On 29/12/2012 6:48 PM, Severin MENARD wrote:
Hi,

For building=yes, I would say it is not really a matter of rendering
(tagging for a specific rendering is not a good rule) but more the most
generic tag used to identify a building, whatever his function, type, etc.

For the "using a node or not to specify the activities inside a
building" there are 2 schools. Tagging the building has a limit cause
you put only one amenity=* or shop=* and there are lot of buildings
hosting more than one, so some people tag the building area when there
is only one activity or shop and use nodes if there are more. Other
people (I am in) think it is better to put all these activities on nodes
and the buildings are described for their own physical features like
materials, condition, etc. rather then see them dispatched in two
different logics and topologies.


Sincerely,

Severin
Humanitarian OSM Team
...

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