Hi!
Thanks to me being under heavy jet lag, I found some time to fix a lot
of performance issues in NUI tonight. All of the problems had to do with
text rendering. There are still some problems left and I think i'll find
some time to do it soon! (nuiEditText needs to be rewritten using
nglFontLayout, nuiFontBase should be a bit smarter when it comes to
texture management and rendering, etc...).
I'm adding these changes to the CVS right now.
Let me know if things are getting any better for you. (text rendering is
what is really killing nui right now, we really need to implement a
better solution to render a collection of glyph FAST, it's easy but
still has to be done ;).
Sebastien
advertsux wrote:
I'm running Windows XP Proffesional, Detonators 52.70. I understand that
NUI is not fully optimised, but score is very low. I'm going now to
experiment a little bit more with NGL - maybe something is wrong with my
configuration.
Martin
Sebastien Metrot wrote:
Hi Martin!
I haven't had much time to work on NUI lately and there sure have been
some speed degrading changes in the last few month. I plan to track
them down and fix. Of course we could also use some help as profiling
rendering and other CPU hogs is not trivial.
What OS are you using?
Sebastien/MeeLoo
advertsux wrote:
Hi guys,
first of all let me thank you for NGL/NUI library. I was excited by
it's (NUI) screenshots. So i download 0.7.10 version a try to compile
it. About six hours of experiments ended up in reading mail archive,
configuring CVS, downloading fresh sources, exploring new README and
finally installing stlport, againg compiling and viola - i got it :o)
Than i tried nuiTest and i see some problems with speed. Am I getting
something wrong or 5 FPS are normal on WXP, MSVC6, ATHXP 2000+ and
GF4 Ti4200?
Regards,
Martin Sliwka