Sebastien Metrot :

I have disabled AA in the current CVS. There are several causes which are all related to multiplatform and driver issues. ...

Hmmm. That doesn't sound good :-(
I thought that with such a huge computer games popularity nowadays,
graphic card manufacturers hold to some standard that won't
cause any visual "artifacts" in various software products.
I guess I was wrong :-/

I just had a look at the output of software renderer, and to my surprise
it doesn't work as slow as I imagined ;-) Still no AA, and
the colors got very weird, but if these two could be fixed, then it
might be an alternative for me. Going further - if I'd want
to create something like another software renderer (based on AGG
for example) where should I do that. From a quick look at the nui
sources it looks like I would have to write something like
nuiSoftwarePainter.cpp - anything else?

> Anyway, you can probably create your own nuiContext with FSAA enabled
> back, that would put back AA in NUI easily.

Is this what you meant with point.1 ? (AA but no PartialRedraw?)
Would it work reliably on modern gfx cards?
If yes, could you give ma a pointer on how I could enable it?


cheers,
Bart

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