Sebastien Metrot :
I have disabled AA in the current CVS. There are several causes which are all related to multiplatform and driver issues. ...
Hmmm. That doesn't sound good :-( I thought that with such a huge computer games popularity nowadays, graphic card manufacturers hold to some standard that won't cause any visual "artifacts" in various software products. I guess I was wrong :-/ I just had a look at the output of software renderer, and to my surprise it doesn't work as slow as I imagined ;-) Still no AA, and the colors got very weird, but if these two could be fixed, then it might be an alternative for me. Going further - if I'd want to create something like another software renderer (based on AGG for example) where should I do that. From a quick look at the nui sources it looks like I would have to write something like nuiSoftwarePainter.cpp - anything else? > Anyway, you can probably create your own nuiContext with FSAA enabled > back, that would put back AA in NUI easily. Is this what you meant with point.1 ? (AA but no PartialRedraw?) Would it work reliably on modern gfx cards? If yes, could you give ma a pointer on how I could enable it? cheers, Bart _______________________________________________ https://mail.gna.org/listinfo/ngl-devel