Has anyone run into an issue in NH 2.0.1 GA?  I've upgraded recently
from 1.2, and have noticed that is the ISessionManager.Refresh() is
called for an object already loaded in the session, that a cascade
forces loading of all child objects, even if the map specifies that
they are lazy.  The first call to Refresh() does not do this, just the
subsequent calls.

Is there a ticket already out there, or has anyone seen this?


--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"nhusers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/nhusers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to