I think the link to here
http://nhforge.org/doc/nh/en/index.html#manipulatingdata-interceptors

Is probably what I am after.  I presume I only need to do a 
UnityContainer.BuildUp(entity) in the OnLoad method.  If so then that is the 
rehydrate solved.  My other problem is how to inject dependencies when a 
domain class creates an instance of another domain class?  I suspect I will 
have to pass in the IUnityContainer as a dependency to all classes, what do 
you think?

Regards

Pete
====
http://mrpmorris.blogspot.com
http://www.AlterEgos.com - Who do you want to be? 


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