Thanks a lot for your answers Jason - quite a lot to take into
consideration :-)
But: Wouldn't it make sense to be able to create a new City and add it
to a municipality like this:
Municipality mun = Load(...);
mun.Cities.Add(new City() { Name = "Cityname" });
session.DoSomeSaveStuff();
Or is it just me? I think the above would be quite intuitive.
And it also makes me think: What if the relationship was only
implemented on the Municipality class (that's an unidirectional
mapping right?)
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