Thanks for the advice! I'm coming from a primarily C# background so I recognize 
the importance of information hiding. Good to know how it's done in Nim!

My primary interest for object construction in Nim is for external C APIs that 
use lots of structs (such as Vulkan and sokol_gfx). I really like having inline 
initialization syntax rather than having to specify fully-qualified members one 
at a time. But when dealing with large structs with many members it can get 
difficult to remember their names. Hence my interest in autocompletion. :)

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