Have a look at illwill this does double buffering the output and read the input 
keys asyncronously

<https://github.com/johnnovak/illwill>

If you need buttons etc you could also have a look at my illwillwidgets library:

<https://github.com/enthus1ast/illwillWidgets>

Or as araq suggest use sdl2 or one of the other pure nim game engines, or godot 
(there is also a nim binding to godot)

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