> And even that isn't robust to very obscure needs. And a lot of things "are > obscure but should not be!" > ¯_(ツ)_/¯
I honestly don't know how obscure is my project, but the problems arise from the fact I'm using a `slotmap` data-structure to recycle deleted entities and other stuff needs to be aware of this design. If you have any suggestions on how to simplify this designs, I would love to hear it.