I've written some very basic Sega Genesis games in C before, using the [marsdev toolchain](https://github.com/andwn/marsdev) . Does anyone have any idea what the feasibility of getting Nim to generate C code that would compile with this might be? If I were interested in writing/contributing such an integration, where would one start?
- Sega Genesis jaybill
- Sega Genesis PMunch
- Sega Genesis SolitudeSF
