Hi everyone, two years ago i said i'm making a digital painting software, I 
want to apologize to said that without having a proof of concept, but i made a 
lot of stuff this time. first, sadly NPainter brushes **will not be gpu 
accelerated** but instead **is using 16bit fixed point integers, sse4.1 and 
multithreading**.

The following stuff was made:
    

  * Parent-Children GUI + rendering similar to imgui
  * Transform Tool Prototype (Standard, Mesh)
  * Fundamentals of Brush Engine


Roadmap 2022-2023:
    

  * Antialiased Bucket Filling + Closing Gaps
  * Polish Transform Tool
  * Layers
  * Canvas View (Zoom, Rotation, Mirror)
  * Main GUI Design



Some Screenshost: <https://imgur.com/a/Yi2Gtyz>

Repository: <https://github.com/mrgaturus/npainter>

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