Hi everyone, two years ago i said i'm making a digital painting software, I want to apologize to said that without having a proof of concept, but i made a lot of stuff this time. first, sadly NPainter brushes **will not be gpu accelerated** but instead **is using 16bit fixed point integers, sse4.1 and multithreading**.
The following stuff was made: * Parent-Children GUI + rendering similar to imgui * Transform Tool Prototype (Standard, Mesh) * Fundamentals of Brush Engine Roadmap 2022-2023: * Antialiased Bucket Filling + Closing Gaps * Polish Transform Tool * Layers * Canvas View (Zoom, Rotation, Mirror) * Main GUI Design Some Screenshost: <https://imgur.com/a/Yi2Gtyz> Repository: <https://github.com/mrgaturus/npainter>