There are a lot, not sure if making it to play nicely would be the way to go
because maybe it has more to do with how Unreal does things. i.e. it elevates a
lot of warning to be errors
Below is the error output, where it starts TCHAR (wchar_t) it seems that at
some point in one of the includes of nimbase.h is sets it and makes Unreal to
take two different paths on their macros
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/Platform.h(1008): error
C2371: 'TCHAR': redefinition; different basic types
C:\Program Files (x86)\Windows
Kits\10\\include\10.0.19041.0\\um\winnt.h(594): note: see declaration of 'TCHAR'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/Platform.h(1054): error
C2338: TCHAR size must be 2 bytes.
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformMisc.h(769):
error C2535: 'void FGenericPlatformMisc::BeginNamedEvent(const FColor &,const
TCHAR *)': member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformMisc.h(768):
note: see declaration of 'FGenericPlatformMisc::BeginNamedEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformMisc.h(786):
error C2535: 'void FGenericPlatformMisc::CustomNamedStat(const TCHAR
*,float,const TCHAR *,const TCHAR *)': member function already defined or
declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformMisc.h(785):
note: see declaration of 'FGenericPlatformMisc::CustomNamedStat'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformMisc.h(59):
error C2535: 'void FWindowsPlatformMisc::BeginNamedEvent(const FColor &,const
TCHAR *)': member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformMisc.h(58):
note: see declaration of 'FWindowsPlatformMisc::BeginNamedEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformMisc.h(62):
error C2535: 'void FWindowsPlatformMisc::CustomNamedStat(const TCHAR
*,float,const TCHAR *,const TCHAR *)': member function already defined or
declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformMisc.h(61):
note: see declaration of 'FWindowsPlatformMisc::CustomNamedStat'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(55):
error C2572: 'FCpuProfilerTrace::OutputEventType': redefinition of default
argument: parameter 1
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(47):
note: see declaration of 'FCpuProfilerTrace::OutputEventType'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(55):
error C2572: 'FCpuProfilerTrace::OutputEventType': redefinition of default
argument: parameter 2
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(47):
note: see declaration of 'FCpuProfilerTrace::OutputEventType'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(55):
error C2535: 'uint32 FCpuProfilerTrace::OutputEventType(const ANSICHAR *,const
ANSICHAR *,uint32)': member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(47):
note: see declaration of 'FCpuProfilerTrace::OutputEventType'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(76):
error C2572: 'FCpuProfilerTrace::OutputBeginDynamicEvent': redefinition of
default argument: parameter 1
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(68):
note: see declaration of 'FCpuProfilerTrace::OutputBeginDynamicEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(76):
error C2572: 'FCpuProfilerTrace::OutputBeginDynamicEvent': redefinition of
default argument: parameter 2
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(68):
note: see declaration of 'FCpuProfilerTrace::OutputBeginDynamicEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(76):
error C2535: 'void FCpuProfilerTrace::OutputBeginDynamicEvent(const ANSICHAR
*,const ANSICHAR *,uint32)': member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(68):
note: see declaration of 'FCpuProfilerTrace::OutputBeginDynamicEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(124):
error C2572: 'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope':
redefinition of default argument: parameter 1
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(115):
note: see declaration of
'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(124):
error C2572: 'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope':
redefinition of default argument: parameter 2
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(115):
note: see declaration of
'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(124):
error C2535: 'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope(const
ANSICHAR *,const UE::Trace::FChannel &,bool,const ANSICHAR *,uint32)': member
function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\ProfilingDebugging/CpuProfilerTrace.h(115):
note: see declaration of
'FCpuProfilerTrace::FDynamicEventScope::FDynamicEventScope'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/PlatformMisc.h(48): error
C2535: 'FScopedNamedEvent::FScopedNamedEvent(const FColor &,const TCHAR *)':
member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/PlatformMisc.h(43): note:
see declaration of 'FScopedNamedEvent::FScopedNamedEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/PlatformMisc.h(94): error
C2535: 'FScopedNamedEventStatic::FScopedNamedEventStatic(const FColor &,const
TCHAR *)': member function already defined or declared
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\HAL/PlatformMisc.h(85): note:
see declaration of 'FScopedNamedEventStatic::FScopedNamedEventStatic'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers/StringConv.h(989):
error C2338: TCHAR and UTF16CHAR are expected to be the same size for inline
conversion! PLATFORM_TCHAR_IS_4_BYTES is not configured correctly for this
platform.
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers/StringConv.h(1009):
error C2338: TCHAR and wchar_t are expected to be the same size for inline
conversion! PLATFORM_WCHAR_IS_4_BYTES is not configured correctly for this
platform.
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(413): error
C2672: 'TStringBuilderBase<WIDECHAR>::Appendf': no matching overloaded function
found
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(413): error
C2783: 'TStringBuilderBase<WIDECHAR>
&TStringBuilderBase<WIDECHAR>::Appendf(const FmtType &,Types...)': could not
deduce template argument for '__formal'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(299): note:
see declaration of 'TStringBuilderBase<WIDECHAR>::Appendf'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(414): error
C2672: 'TStringBuilderBase<WIDECHAR>::Appendf': no matching overloaded function
found
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(414): error
C2783: 'TStringBuilderBase<WIDECHAR>
&TStringBuilderBase<WIDECHAR>::Appendf(const FmtType &,Types...)': could not
deduce template argument for '__formal'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(299): note:
see declaration of 'TStringBuilderBase<WIDECHAR>::Appendf'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(420): error
C2672: 'TStringBuilderBase<WIDECHAR>::Appendf': no matching overloaded function
found
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(420): error
C2783: 'TStringBuilderBase<WIDECHAR>
&TStringBuilderBase<WIDECHAR>::Appendf(const FmtType &,Types...)': could not
deduce template argument for '__formal'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(299): note:
see declaration of 'TStringBuilderBase<WIDECHAR>::Appendf'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(421): error
C2672: 'TStringBuilderBase<WIDECHAR>::Appendf': no matching overloaded function
found
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(421): error
C2783: 'TStringBuilderBase<WIDECHAR>
&TStringBuilderBase<WIDECHAR>::Appendf(const FmtType &,Types...)': could not
deduce template argument for '__formal'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/StringBuilder.h(299): note:
see declaration of 'TStringBuilderBase<WIDECHAR>::Appendf'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/ByteSwap.h(116): error
C2338: Assuming TCHAR is 2 bytes wide.
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers/StringConv.h(818):
error C2338: FromType must be the same size as ToType!
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Internationalization/TextKey.h(17):
note: see reference to class template instantiation
'TStringPointer<TCHAR,UTF16CHAR>' being compiled
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformProcess.h(739):
error C2062: type 'void' unexpected
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformProcess.h(740):
error C2334: unexpected token(s) preceding '{'; skipping apparent function body
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Stats/Stats2.h(1588): error
C2664: 'void FWindowsPlatformMisc::BeginNamedEvent(const FColor &,const TCHAR
*)': cannot convert argument 2 from 'const WIDECHAR *' to 'const TCHAR *'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Stats/Stats2.h(1588): note:
Types pointed to are unrelated; conversion requires reinterpret_cast, C-style
cast or parenthesized function-style cast
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformMisc.h(58):
note: see declaration of 'FWindowsPlatformMisc::BeginNamedEvent'
C:\Program Files\Epic
Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc/SecureHash.h(271): error
C2084: function 'FStringBuilderBase &operator <<(FStringBuilderBase &,const
FSHAHash &)' already has a body
Run