My results are similar, with `-d:danger` included (which I hadn't tried
before). Basically, the case-else version seems like the best of the bunch.
Now, here comes an even weirder realization...
If I add this to the mix a `.computedGoTo.` benchmark, the results baffle me
even more:
benchmark "case-all+computedGoTo+while":
var item = A
var i = 1
while true:
{.computedGoto.}
case item:
of A:
item = B
of B:
item = C
of C:
item = D
of D:
item = E
of E:
item = A
i += 1
if i > loops:
break
Run
This is clearly the fastest generally. BUT: when compiled with `-d:danger` it
takes roughly double the time each and every one of the rest takes.