Honestly I'm in the same boat. I'm using Nim at work every day and the 30+ 
second build times for my project are a real drag (especially when working on 
UI and cutscenes, it's always _" move sprite by 1 pixel, recompile... oh looks 
like I need to move it down by 1 pixel too, recompile... maybe that animation 
should be slightly faster, recompile..."_)

I'm looking forward to all other improvements that V2 may bring, but 
incremental compilation is the single biggest thing that would make my life 
better right now.

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