I made a new video tutorial here: <https://www.youtube.com/watch?v=erU-DMOC4k0>

One thing that can be difficult when generating assets for a game is keeping 
the style consistent.

In this video I show how I generate multiple variations of an asset while 
keeping a consistent style between them.

The key to my workflow is:

  * I start with an image I like and want more variations based on.
  * I use an image editing tool or TheArtButton.ai's image editor to create 
examples of the general idea I want. I call this image my template.
  * I generate a bunch of images using this template and pick the best ones!



You can repeat this process as many times as you want to get more variations or 
continue to refine the style.

Ask me anything about AI art and will try to answer. 

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