> Both approaches are mutually exclusive and require a separated code. Even a 
> general concept how a GUI library works is separated for both ways.

I don't agree. It's mostly the existing distinction between `peekEvent` vs 
`waitForEvent`.

> It is usually done via canvas widget. So that widget is needed. And this mean 
> just abilities to drawing in the library.

Yes, but there is a difference between "here is a canvas widget" and "every 
widget was built on top of this canvas and so should be yours".

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