I'm sorry to state the obvious for everyone, in my opinion this is a huge task, 
and we don't really need a gui made from scratch especially for Nim. I applaud 
the effort of course, but we don't need it. We only need a library that is easy 
to get started with, non-friction, Nim way. It can simply wrap or port a mature 
gui system. native or non-native, doesn't matter. this is a modern age, and 
many languages have already answered that need. it can be a game engine, godot, 
or whatever. As long as we have some easy way to form a gui that is not limited 
by 5 widgets, we will do fine. That's from my perspective of course.

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