### Environment Nim v2.0.0 gc: orc opt: speed app: lib
### Source Code <https://github.com/panno8M/godot-nim/tree/v4.1> `nim c demo/src/demo.nim` ### Occurring Problems Compilation takes a long time. About 170 seconds with -f option and 120 seconds without. As far as the output is concerned, Nim->C is taking a long time. ### Possible Causes #### Excessive use of macro 10,000 functions are declared as prototypes only, and the information specified in pragma is used to generate processing in macro. <https://github.com/panno8M/godot-nim/blob/v4.1/src/godot/classes/classDetail_native.nim> <https://github.com/panno8M/godot-nim/blob/v4.1/src/godot/helper/engineClassDefiner.nim> #### Complex type inference Heavy use of generics, converters, and concepts. Each of these is expanded into the large number of functions listed above. #### A huge module It is difficult to properly separate modules and organize dependencies due to the automatic generation of bindings, so all of the above functions are deployed in a single module. ### Questions * Which of the above problems should be addressed? * Are there any other possible causes besides those mentioned above? * Are there any universally applicable techniques to reduce compilation time? Thanks for reading!
