There is no reason to assume that "compiler flag X" fixes your problem as you have no idea what you're doing. You need to use 2 channels: One that tells your chess engine what to do and one that tells your UI what to render. Setup these channels as global variables.
- thread process can not change text buffer Araq
- thread process can not change text buffer dissolved_girl
- thread process can not change text buffer tissatussa
- thread process can not change text buffer tissatussa
- thread process can not change text buffer guzba
- thread process can not change text bu... guzba
- thread process can not change tex... tissatussa
- thread process can not change tex... tissatussa
- thread process can not change tex... tissatussa
- thread process can not change tex... tissatussa
- thread process can not change tex... Araq
- thread process can not change tex... tissatussa
- thread process can not change tex... Araq
- thread process can not change tex... thindil
- thread process can not change tex... tissatussa
- thread process can not change tex... tissatussa
- thread process can not change tex... Isofruit
- thread process can not change tex... Isofruit
- thread process can not change tex... tissatussa
- thread process can not change tex... merlin