It is directed for the ones who wants async with no headache and aren't 
primarily focused on raw performance.

In fact, my big project is to propose a framework for creating semi-automated 
script that wraps the shell but with a higher level API, because I am really 
into system administration. By nature, it is async, because there can be 
complex streams manipulation, but not always async. And by goal, it must be 
concise.

  * Using threads is too complex and not efficient (if i spawn 100 child 
process, it means 300 threads, one for stdin, stdout and stderr, or creating a 
complex dispatcher)
  * Using asyncdispatch is too much of a boilerplate for this project (even if 
std/asyncdispatch is great and far better that javascript async to my point of 
view !)
  * And I don't care about a little performance impact or memory overhead, 
starting a child process overhead is much more costly



So my NimGo project is just a step for me to make it possible.

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