Hello, I would like to ask what is the current state of incremental 
compilation? Was it implemented while I was away ;-)

Looking at github issues, it seems it is partially implemented?

I asked 'Claude.ai' about further optimizations inline with nim's design 
philosophy (that is, not too crazy stuff that complicates the entire codebase 
stuff), I simply pasted the github issue from: 
<https://github.com/nim-lang/RFCs/issues/46>

i am not such a seasoned programmer to know about nim internals, and not sure 
if the suggestions are coherent or nonsensical/naive.

Perhaps araq would be willing to reply. The idea is to see far and to be aware 
of more points while writing the design and implementation. There isn't a bit 
of criticism here, I hope I am received in the correct tone.

Here are the suggestions after some filtering.

  * Finer-grained dependency tracking: Tracking dependencies at the level of 
individual top-level declarations (functions, types, etc.) instead of just at 
the module level. This would allow for more targeted recompilation when only a 
small part of a module changes.
  * Smarter caching of generic instantiations: Caching generic instantiations 
separately from the generic definition itself and tracking the dependencies of 
each instantiation. This would enable more efficient recompilation when only 
certain instantiations are affected by a change.
  * Incremental type checking and semantic analysis: Extending incremental 
computation to other stages of compilation, such as type checking and semantic 
analysis. By caching and reusing the results of these stages when possible, the 
compiler could avoid redundant work.
  * Performing dead code elimination (DCE) in the Nim compiler: Implementing a 
DCE pass in the Nim compiler itself, before generating the C++ code. This would 
remove unused code early in the compilation process, reducing the amount of 
code that needs to be scanned, parsed, and cached during incremental 
compilation. By eliminating dead code upfront, the compiler can focus its 
incremental efforts on the code that actually matters.
  * Adaptive optimization based on previous builds: Using information from 
previous builds to guide optimization decisions, such as prioritizing the 
incremental compilation of frequently changing modules or optimizing code paths 
that are known to be performance-critical. (??)
  * Multithreading the compiler process: Parallelizing the compilation process 
to take advantage of multiple CPU cores. This could involve partitioning the 
work at the module level or even at finer granularities, such as individual 
functions or declarations. By processing multiple parts of the program 
concurrently, the overall compilation time could be significantly reduced.
  * Pipelining and overlapping of compilation stages: Arranging the compilation 
process as a pipeline of stages (parsing, type checking, code generation, 
optimization, etc.) and allowing these stages to overlap and run concurrently 
where possible. This would help maximize CPU utilization and reduce idle time, 
further speeding up the compilation process.


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