Hi all,
Did any of you try to build the rosseta code opengl example for webasm?
nim c -d:useRealtimeGC -d:release -d:emscripten --out=index.html
src/test.nim
Hint: used config file '/home/xyz/personal/devel/nim/Nim/config/nim.cfg'
[Conf]
Hint: used config file '/home/xyz/projects/test/nim.cfg' [Conf]
Hint: used config file '/home/xyz/projects/test/src/test.nim.cfg' [Conf]
Hint: system [Processing]
Hint: test [Processing]
Hint: opengl [Processing]
Hint: macros [Processing]
Hint: sequtils [Processing]
Hint: glut [Processing]
test.nim(36, 3) Error: undeclared identifier: 'loadExtensions'
This is the code I am talking about.
#? braces
import opengl, glut
proc paint() {.cdecl.} {
glClearColor(0.3,0.3,0.3,0.0);
glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
glShadeModel(GL_SMOOTH);
glLoadIdentity();
glTranslatef(-15.0, -15.0, 0.0);
glBegin(GL_TRIANGLES);
glColor3f(1.0, 0.0, 0.0);
glVertex2f(0.0, 0.0);
glColor3f(0.0, 1.0, 0.0);
glVertex2f(30.0, 0.0);
glColor3f(0.0, 0.0, 1.0);
glVertex2f(0.0, 30.0);
glEnd();
glFlush();
}
proc reshape(width, height: GLint) {.cdecl.} {
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-30.0, 30.0, -30.0, 30.0, -30.0, 30.0);
glMatrixMode(GL_MODELVIEW);
}
when (isMainModule) {
enableAutoGlErrorCheck(false);
loadExtensions();
glutInit();
glutInitWindowSize(640, 480);
discard glutCreateWindow("Triangle");
glutDisplayFunc(paint);
glutReshapeFunc(reshape);
glutMainLoop();
}
Thanks.