Exactly, Vulkan is meant to replace both OpenGL _and_ OpenCL, in a single language. I suspect, in many case, someone using OpenGL is likely to use OpenCL (or CUDA) too. And they need to learn two different languages to do that. Vulkan will make the life of such devs easier (in theory).
- "the upcoming OpenCL target" monster
- Re: "the upcoming OpenCL target" mratsim
- Re: "the upcoming OpenCL target" mratsim
- Re: "the upcoming OpenCL target" monster
- Re: "the upcoming OpenCL target"... mratsim
- Re: "the upcoming OpenCL target... Stefan_Salewski
- Re: "the upcoming OpenCL ta... monster
- Re: "the upcoming OpenC... mratsim
