Working on a camera object, using the glm vector/matrix library. The compiler
says Front is an undeclared identifier, I can't figure out why:
type Camera* = ref object
Position*,Front*,Up*,Right*,WorldUp*:Vec3f
Yaw*,Pitch*,MovementSpeed*,MouseSensitivity*,Zoom*:float32
method UpdateCameraVectors(this: Camera) {.base.} =
Front.x = cos(radians(Yaw)) * cos(radians(Pitch))
Front.y = sin(radians(Pitch))
Front.z = sin(radians(Yaw)) * cos(radians(Pitch))
Front = normalize(Front);
- object problem - undeclared identifier jackmott
