I made the 
[https://github.com/treeform/cairo](https://github.com/treeform/cairo) after no 
other Cairo libs worked for me on windows.

Note that cairo is slow compared to OpenGL/SDL and other libs with better GPU 
support.

Cairo has GPU backend see: 
[https://cairographics.org/backends](https://cairographics.org/backends)/

But I do agree cairo is slow, because it uses a different paradigm of filling 
shapes. While openGL rasterization of SDL blitting is faster then shape fills.

Reply via email to