Hey, so I'm writing a simple engine for text adventures, and I'm wondering 
about circular module dependencies. I have some types (Room, Engine, Object, 
Exit) which are all in different files and basically need to import each other 
(because there is no way I can define them all in one file- since for SOMETHING 
a given object will be undefined. But when I tried to compile my project Nim 
complained about "..recursive module dependencies." Is there any way to fix 
this- will circular module dependencies be something that will be added to Nim? 
Or is there a way that I can work around and achieve this? Thank you for the 
help!

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