Thanks, i was able to reproduce your results. It looks like the problem with my project is that it is using GLFW and opengl. It seems to be choking on one or both of them with `SIGSEGV: Illegal storage access. (Attempt to read from nil?)` in various places. If i strip out the opengl stuff completely, it throws that error right when i call `glfwInit()`. I'll have to keep messing with it. Maybe the current hcr isn't compatible with native libraries?
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- Re: Hot code reloading demotomohiro
- Re: Hot code reloading sekao
- Re: Hot code reloading demotomohiro
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