Another major update: On Nim devel destructors are now scope based, not 
function based. This brings Nim's semantics closer to C++/Rust and is a key 
enabler for more optimizations. Still left to do:

  * Bugfixes, as usual.
  * Better inlining for the generated assignment operators and destructors.
  * Elide wasMoved+destroy pairs (though a decent C optimizer should do it too 
for us).



Best time for the "binary trees" benchmark on my old notebook:

> 12.6s (ARC) vs 12.1s (manual)

So there is still room for improvement. :-) 

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