If you could get ioquake working well, I and I'm sure a few others would be grateful.
If ioquake is an engine, I would recommend keeping the engine in one package. If you can find game data that can be downloaded easily, that can be a second package that depends on ioquake, so you could install a wrapper script that combines the nix path of the engine with the nix path of the game data. Just make sure you attach the proper license to the data. As for developing, you can clone the ioquake sources and get a shell that contains the dependencies from the package with: nix-shell '<nixpkgs' -A ioquake If you want to use a locally modified ioquake package, use: nix-shell /path/to/local/nixpkgs -A ioquake Good luck, Emery On Fri, Apr 08, 2016 at 05:27:04AM +0000, Máté Kovács wrote: > Hi Nixers, > > I'd like to play (and develop) ioquake3 on NixOS. > > I see that it should be available in nixpkgs, based on > https://github.com/NixOS/nixpkgs/commit/7fc7502db516a54d8104656401f0c2abf90cf781 > . > > I have ioquake3 installed, but I don't know where to go from here. > I know that I need to copy the original game data to some location to be > able to play the game. > What do I need to do next? > > Thanks, > Mate
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