Hi Sebastian,

Actually, "passing information on to endpoints" is an idea much older than 2019.  It was in the original TCP V4 specification in 1981.   See RFC792 ( https://www.rfc-editor.org/rfc/rfc792 ) pages 10-11.

I remember the discussions when the "Source Quench" (SQ) mechanism was being defined in the Internet Meetings around 1980.   Personally I never thought SQ was a viable feedback technique, but it was OK as a placeholder for some future protocol that switches could use to exert back-pressure on the users' traffic, once a more effective mechanism was invented.

Instead of "slowing down", some implementors of TCP circa 1981 designed their systems to immediately retransmit a datagram that had caused a SQ to come back, figuring that the SQ meant that their original datagram had been discarded.

Jack

On 2/27/24 12:45, Sebastian Moeller wrote:
Hi Jack,

On 27. Feb 2024, at 21:11, Jack Haverty via 
Nnagain<[email protected]>  wrote:

Hi Bob,

Measuring and monitoring Wifi behavior isn't necessary or sufficient.  Same 
with Starlink or whatever else comes along in the future.

The architecture of the Internet places different mechanisms, that in past times were 
contained in the switching equipment, now at many different places along a data path.  
Much of the mechanism is even in the users' devices themselves, which make all sorts of 
decisions about datagram size, acknowledgements, retransmission, discarding duplicates, 
et al.  Those mechanisms interact with the decisions being made in network equipment such 
as switches.   The overall behavior dictates what the end users see as behavior and 
reliability of "the net" as they experience it.   The performance of the 
overall system is influenced by the interaction of its many pieces.

My point was that to manage network service ("network" being defined by the users), you 
have to monitor and measure performance as seen by the users, as close to the 
keyboard/mouse/screen/whatever as you can get.  That's why we decided to require a computer of some 
kind on each users' LAN environment, so we could experience and measure what they were likely 
experiencing, and use our measurements of switches, circuits, etc. to analyze and fix problems.   
It was also helpful to have a database of the metrics captured during previous "normal" 
network activity, to use as comparisons.

As one example, I remember one event when a momentary glitch on a transpacific 
circuit would cause a flurry of activity as TCPs in the users' computers 
compensated, and would settle back to a steady state after a few minutes.  But 
users complained that their file transfers were now taking much longer than 
usual.  After our poking and prodding, using those remote computers as tools to 
see what the users were experiencing, we discovered that everything was 
operating as expected, except that every datagram was being transmitted twice 
and the duplicates discarded at the destination.   The TCP retransmission 
mechanisms had settled into a new stable state.

To the network switches, the datagrams all seeemed OK, but there was 
significantly more traffic than usual.  No one was monitoring all those user 
devices out on the LANs so no one except the users noticed anything wrong.   
Eventually another glitch on the circuit would cause another flurry of activity 
and perhaps settle back into the desired state where datagrams only got sent 
once.

We monitored whatever we could using SNMP to the routers and computers that had 
implemented such things, and we used our remote computers to also collect data from the 
users' perspective.   Often we could tell a LAN manager that some particular deviceat 
his/her site was having problems, by looking for behavior that differed from the 
"normal" historical behavior from a week or so earlier.

It would be interesting for example to collect metrics from switches about "buffer 
occupancy" and "transit time" (I don't recall if any MIB in SNMP had such metrics), 
and correlate that with TCP metrics such as retransmission behavior and duplicate detection.
        [SM] We could do even better, pas this information on to endpoints to 
actually allow them to not only react to overload but also to imminent 
overload... say by not collecting the absolute buffer occupancy, but say the 
max(current hop buffer occupancy, buffer occupancy already recorded in packet) 
(As much as would wish, this is not my idea, but Arslan,, and McKeow's. in  
“Switches Know the Exact Amount of Congestion.” In Proceedings of the 2019 
Workshop on Buffer Sizing, 1–6, 2019.)

Regards
        Sebastian

Jack



On 2/27/24 09:48, rjmcmahon wrote:
Hi Jack,

On LAN probes & monitors; I've been told that 90% of users devices are now 
wirelessly connected so the concept of connecting to a common wave guide to measure or 
observe user information & flow state isn't viable. A WiFi AP could provide its end 
state but wireless channels' states are non-trivial and the APs prioritize packet 
forwarding at L2 over state collection. I suspect a fully capable AP that could record 
per quintuple and RF channels' states would be too expensive. This is part of the 
reason why our industry and policy makers need to define the key performance metrics 
well.

Bob
Yes, latency is complicated....  Back when I was involved in the
early Internet (early 1980s), we knew that latency was an issue
requiring much further research, but we figured that meanwhile
problems could be avoided by keeping traffic loads well below capacity
while the appropriate algorithms could be discovered by the engineers
(I was one...).  Forty years later, it seems like it's still a
research topic.

Years later in the 90s I was involved in operating an international
corporate intranet.  We quickly learned that keeping the human users
happy required looking at more than the routers and circuits between
them.  With much of the "reliability mechanisms" of TCP et al now
located in the users' computers rather than the network switches,
evaluating users' experience with "the net" required measurements from
the users' perspective.

To do that, we created a policy whereby every LAN attached to the
long-haul backbone had to have a computer on that LAN to which we had
remote access.   That enabled us to perform "ping" tests and also
collect data about TCP behavior (duplicates, retransmissions, etc.)
using SNMP, etherwatch, et al.   It was not unusual for the users'
data to indicate that "the net", as they saw it, was misbehaving while
the network data, as seen by the operators, indicated that all the
routers and circuits were working just fine.

If the government regulators want to keep the users happy, IMHO they
need to understand this.

Jack Haverty

On 2/26/24 16:25, rjmcmahon wrote:

On top of all that, the latency responses tend to be non parametric
and may need full pdfs/cdfs along with non-parametric statistical
process controls. Attached is an example from many years ago which
was a firmware bug that sometimes delayed packet processing,
creating a second node in the pdf.

Engineers and their algorithms can be this way it seems.

Bob
I didn't study the whole report, but I didn't notice any metrics
associated with *variance* of latency or bandwidth.  It's common for

vendors to play games ("Lies, damn lies, and statistics!") to make
their metrics look good.   A metric of latency that says something
like "99% less than N milliseconds" doesn't necessarily translate
into
an acceptable user performance.

It's also important to look at the specific techniques used for
taking
measurements.  For example, if a measurement is performed every
fifteen minutes, extrapolating the metric as representative of all
the
time between measurements can also lead to a metric judgement which
doesn't reflect the reality of what the user actually experiences.

In addition, there's a lot of mechanism between the ISPs' handling
of
datagrams and the end-user.   The users' experience is affected by
how
all of that mechanism interacts as underlying network behavior
changes.  When a TCP running in some host decides it needs to
retransmit, or an interactive audio/video session discards datagrams

because they arrive too late to be useful, the user sees
unacceptable
performance even though the network operators may think everything
is
running fine.   Measurements from the end-users' perspective might
indicate performance is quite different from what measurements at
the
ISP level suggest.

Gamers are especially sensitive to variance, but it will also apply
to
interactive uses such as might occur in telemedicine or remote
operations.  A few years ago I helped a friend do some tests for a
gaming situation and we discovered that the average latency was
reasonably low, but occasionally, perhaps a few times per hour,
latency would increase to 10s of seconds.

In a game, that often means the player loses.  In a remote surgery
it
may mean horrendous outcomes.  As more functionality is performed
"in
the cloud" such situations will become increasingly common.

Jack Haverty

On 2/26/24 12:02, rjmcmahon via Nnagain wrote:

Thanks for sharing this. I'm trying to find out what are the key
metrics that will be used for this monitoring. I want to make sure
iperf 2 can cover the technical, traffic related ones that make
sense to a skilled network operator, including a WiFi BSS manager. I

didn't read all 327 pages though, from what I did read, I didn't see

anything obvious. I assume these types of KPIs may be in reference
docs or something.

Thanks in advance for any help on this.
Bob

And...

Our bufferbloat.net submittal was cited multiple times! Thank you
all
for participating in that process!

https://docs.fcc.gov/public/attachments/DOC-400675A1.pdf
It is a long read, and does still start off on the wrong feet
(IMHO),
in particular not understanding the difference between idle and
working latency.

It is my hope that by widening awareness of more of the real
problems
with latency under load to policymakers and other submitters
downstream from this new FCC document, and more reading what we
had to
say, that we will begin to make serious progress towards finally
fixing bufferbloat in the USA.

I do keep hoping that somewhere along the way in the future, the
costs
of IPv4 address exhaustion and the IPv6 transition, will also get
raised to the national level. [1]

We are still collecting signatures for what the bufferbloat
project
members wrote, and have 1200 bucks in the kitty for further
articles
and/or publicity. Thoughts appreciated as to where we can go next
with
shifting the national debate about bandwidth in a better
direction!
Next up would be trying to get a meeting, and to do an ex-parte
filing, I think, and I wish we could do a live demonstration on
television about it as good as feynman did here:

https://www.youtube.com/watch?v=raMmRKGkGD4
Our original posting is here:
https://docs.google.com/document/d/19ADByjakzQXCj9Re_pUvrb5Qe5OK-QmhlYRLMBY4vH4/edit

Larry's wonderful post is here:
https://circleid.com/posts/20231211-its-the-latency-fcc
[1] How can we get more talking about IPv4 and IPv6, too? Will we
have
to wait another year?
https://hackaday.com/2024/02/14/floss-weekly-episode-769-10-more-internet/

--
https://blog.cerowrt.org/post/2024_predictions/ Dave Täht CSO, LibreQos
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