I have not gotten into test-driven development yet, and partly it's because I don't see how to apply it to the (canvas) graphics library I'm currently working on. Whenever I work on a new feature, I develop a "test" that shows how the library does not implement the feature; then I implement the feature until the test works. But determining whether it works relies on a visual inspection by me in the browser. It seems like I would want an automated way to run all these tests in several browsers, to ensure that whatever I'm changing next doesn't break something I had working before. Are any of the lovely test libraries people are using around here suitable for this?
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