> 9
> 10
> 11
> 12
> 13
> 14
> 15
> 16
>       
> setInterval(function(){
>
> someExpensiveOperation();
> }, 1);
>

What happens here if the operation takes longer than one millisecond?
setInterval will continue to add you operation onto the eventloop while
the execution lags behind -> eventloop is overfilling.

Use instead:
(function loop() {
    someExpensiveOperation(function cb() {
        setTimeout(loop, 1);
    })
}());

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