What's up people?

I've been wanting to write a game and have been looking at both iOS and the
web. After I found out I need a Mac to make iOS games that sealed the deal:
I'm making a game for the web.

JavaScript is my first programming language so everything I need to do is a
bit tricky, but I have a very basic prototype with a Node.js server and an
HTML5/JS client which draws with Canvas and which are talking over
Socket.io. Am I doing okay so far? ;)

What I haven't really found yet is a good library for doing the glue
between Socket.io and Canvas. What should I use, or is that code better to
write by hand? I took a look at Backbone.js briefly and it seems like it
might be what I want?

I have blogged about my experiences here so far if you would be interested
in reading:

http://nodeblode.wordpress.com/2012/04/08/down-the-javascript-rabbit-hole/

Am I on the right track so far? Also is it better to learn JavaScript or
CoffeeScript?

-- DC

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