Here is similar proposal:

https://github.com/joyent/node/issues/2395


On Wed, 6 Jun 2012 11:42:30 -0300, Jose F. Romaniello <[email protected]> 
wrote:

> this might sound very stupid,... but wouldn't be useful to have a parameter
> or something to set the max milliseconds a tick can take?
> 
> node myapp.js --tick-timeout 60000
> 
> this means if you have a while(true), or something than takes more than a
> minute fail!, raise an exception in the application so you can log it on
> the process "uncaughException" event. and something like "forever" will
> restart the process.
> Maybe there is no way to implement this right now, or maybe there is
> something like this already...
> 
> cheers,
> 
> 2012/6/6 Matt <[email protected]>
> 
> > This doesn't change the fact that external monitoring is still going to be
> > better.
> >
> > On Wed, Jun 6, 2012 at 1:27 AM, Jeff Willden <[email protected]>wrote:
> >
> >> Some readers are not getting the point. When running node in a
> >> production environment, it is assumed that the app has no blatant
> >> infinite loops. Yes, that would block the event loop and prevent
> >> anything from running, but if you've done that, you should take Intro
> >> to Node 101, or maybe the remedial class...
> >>
> >> In a production environment, we're concerned about long running events
> >> that might be blocking the event loop. If your code is doing database
> >> calls, then it's yielding to the event loop. No problem there. But
> >> then if you run a bunch of processing on that using synchronous code,
> >> and that processing takes longer than whatever threshold you give in
> >> the code I posted, then it will tell you. We're not concerned as much
> >> about overall request time, because during the time it's processing
> >> the request, it's probably yielding. For newbies, yielding means that
> >> you perform some action and pass it a callback, and when that action
> >> is done, it calls the callback. Users see this all over in node code.
> >> That doesn't necessarily mean it yields though...
> >>
> >> Case scenario: we had a bunch of db calls to load data that would be
> >> processed (sorted, organized, transformed, etc) and converted to json
> >> and then fed to the client. That db calls yield each time a db call is
> >> made. No problem. The processing was all linear programming. Problem:
> >> for large data sets it was taking over our threshold. When you have
> >> more concurrent requests than the number of instances of node (we're
> >> using cluster) then every instance is busy and your server goes
> >> unresponsive. BAD news. We had to change some calls to accept a
> >> callback, and then it would call the callback inside a
> >> process.nextTick(). That made the code async, and the problem
> >> disappeared. We could ramp up with hundreds of users and the users
> >> with only a little data got served fast, the users with lots of data
> >> not quite as fast, but at least they weren't blocking other users.
> >>
> >> People often misunderstand how to build server-side apps with Node.
> >> With async coding in node, you can easily outmatch performance for
> >> lots of other environments. With synchronous code in node, you can
> >> easily have a dead server. Node is great, but it's oh-so-easy to shoot
> >> yourself in the foot. Gotta be really careful about excessive runs of
> >> synchronous code.
> >>
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