I've been bugging TJ on node-canvas (https://github.com/LearnBoost/
node-canvas/issues/177#issuecomment-6154062) about a code speed up I'm
working on in a fork of his node module.

I found Canvas.toBuffer() to be killing our pipeline resources and
created an alternative that would simply convert from Canvas into an
Image without going through a png buffer/media url. The problem is
that cairo is a mysterious beast, and there's an additional level of
concern about memory allocated within node modules as not to get GC'd
by mother v8.

I was able to test the Canvas.loadImage(image) method thousands of
times on my mac setup (6.18), as well as stand alone tests on our
ubuntu/production servers running the same version of node. But when
the code is run as a stand alone process/server and coordinated by
Gearman I'm getting some "interesting" memory/segfaults.

I've tried recreating the problem and running it with gdb, node_g, and
all the node modules built with symbols and debug flags. But the error
crops up in a lib outside of the source I can get a stack trace for.

Any help, pro tips, assistance, or words of encouragement would be
appreciated.

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