Interesting topic.

I'll add brigde <https://www.getbridge.com/> to this list and, It also very
similar (may be or more) to pubnub.

And I like the pubnub theme song too - 2 way internet radio -
http://www.youtube.com/watch?v=jZgcEj_qKLU&feature=player_embedded

On Thu, Jun 28, 2012 at 8:46 PM, Matthew O'Riordan <
[email protected]> wrote:

> Hi Stephen
>
> Thanks for that response, very thorough, although I now have a few more
> questions I was hoping you could answer.
>
>
>    1. Cross Platform AES Symmetric Key Cryptography
>
> What does this mean?  As a developer, can I connect to your service using
> a private key that is never shared across the line?  Also, can I set
> permissions or capabilities for a connecting user so that they can say only
> subscribe to events on particular channels, whereas for other specific
> channels they can broadcast and subscribe?
>
>
>    1. SHA256/HMAC Message Origin Signing
>
> Is this part of the library, or does one have implement this signing
> oneself?
>
>
>    1. Reliability - Globally Distributed in *10 Data Centers across Earth*,
>    PubNub is the largest cloud based messaging fabric provider for mobile and
>    web.
>
> That's interesting, as I thought you ran on Amazon in 4 data centres, see
> https://help.pubnub.com/entries/21112667-where-are-pubnub-servers-located.
>  Also, as far as I was aware, Amazon currently operates EC2 in 3 US
> regions, 1 Europe region, 2 Asian regions and one souther US region, so
> that's 7 regions.  Do you have data centres in more regions than that?  Can
> you explain in a bit more detail about where your servers actually reside
> and is there full capability at each region.  Also, mind telling me, if I
> send a message from Europe on a channel, and there are other subscribers in
> Europe, will the message get routed via another region, or would it be
> routed from Client in Europe -> Europe Data Centre -> straight to another
> client in Europe?
>
> Socket.IO is now on PubNub! Leverage the PubNub global distribution cloud
> network at full speed and scale using the Socket.IO API on top of PubNub
> Cloud:
>
>    - GitHub Source Repository -
>    https://github.com/pubnub/pubnub-api/tree/master/socket.io
>    - Socket.IO Guide -
>    https://github.com/pubnub/pubnub-api/blob/master/socket.io/README.md
>    - Tutorial Videos - https://vimeo.com/channels/291682
>    - Blog -
>    http://www.pubnub.com/blog/socket.io-on-pubnub-officially-released
>    - Help Desk -
>    
> https://help.pubnub.com/categories/search?utf8=%26%23x2713%3B&query=socket+io&for_search=1&commit=Search
>
> Mind telling me what a typical use case for using Socket.IO and PubNub
> would be.  Surely Socket.IO and PubNub provide very similar things -
> realtime messaging?
>
> Read the Full PubNub Client API Specification:
> https://github.com/pubnub/pubnub-api/blob/master/README.md  Let me know
> if I may answer any more questions.
>
> What do you mean by "Locksetp Synchronization with Everyone on Earth -
> Synchronize Mass Audiences."?
>
> Thanks,
> Matt
>
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