it would actually be handy to be able to kill a server. I want it simulating server chrashes when testing proxies.
On Mon, Jul 9, 2012 at 1:01 AM, Ben Noordhuis <[email protected]> wrote: > On Sun, Jul 8, 2012 at 2:12 AM, Kilian C. <[email protected]> wrote: >> As I can see here: https://github.com/joyent/node/issues/1383 >> The `close` event is emitted only when `server.connections === 0` >> >> While I can not understand motivations behind this, it would be great if >> someone could answer to this: >> How socket clients have to notice a server.close() call? > > Define 'socket client'? > >> Should I manually loop through the sockets list and destroy them all? >> Without the close event this can be done only wrapping/overriding the close >> method. >> >> Am I totally wrong on this? >> -- >> Kilian C. > > -- > Job Board: http://jobs.nodejs.org/ > Posting guidelines: > https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines > You received this message because you are subscribed to the Google > Groups "nodejs" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/nodejs?hl=en?hl=en -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
