Yes.

I'm on the right track now.
Now I can talk with the management with the facts and they'll love it.

Thanks all.

On Fri, Jul 13, 2012 at 4:11 PM, Micheil Smith <[email protected]>wrote:

> So, that was my general rule of thumb: "if it's social or collaborative,
> realtime makes sense";
> however, there are exceptions to the rule, such as C9.io. It may make
> sense that you use
> websockets to push updates to page state to the user.
>
> Eg, you could have the logs streaming back to the user, rather than
> requiring the user to
> reload the page to see changes.
>
> Given how you describe your application, I think it makes sense. Your user
> probably wants
> realtime feedback.
>
> – Micheil
>
>
> On 12/07/2012, at 6:29 PM, Arunoda Susiripala wrote:
>
> > Yes. I got it.
> > C9 story is just looks bit familiar to us.
> > We can do a better job with websockets.
> >
> > I can use c9 story as a reference. Thanks.
> >
> > On Thu, Jul 12, 2012 at 10:51 PM, Tim Caswell <[email protected]>
> wrote:
> > Just as a data point, we depend heavily on websockets for c9.io.  It's
> > an online IDE written in node.  We need "realtime" feedback for
> > breakpoint debugging sessions, terminal emulators in the browser,
> > pushing various events to the browser (file change events) and
> > collaborative editing.
> >
> > While the collaborative editing feature could be considered a social
> > network, the other uses of server-generated events are just cases
> > where the client needs low-latency feedback.  The terminal emulator
> > and breakpoint debugging sessions in particular are painfully unusable
> > when the websocket connection isn't working right.
> >
> > On Thu, Jul 12, 2012 at 12:14 PM, Arunoda Susiripala
> > <[email protected]> wrote:
> > > @Tim Yeah! I did a bad job to convince you. Thank you for posting
> previous
> > > post on Node. That is helpful.
> > > @Patrick. I've gone through it. I was a good one for node. Thanks.
> > >
> > > @Micheil your point clear me out.
> > > If it is a user engaging platform, real-time looks good.
> > >
> > > And the benefits you've shown is really helpful.
> > >
> > > BTW: Our products are not basically user engaging  product.
> > > Rather they are more developer tools like for simulating a SMS server
> and
> > > like that.
> > > So when developers attach their apps to the cloud simulator(to test),
> they
> > > can see the usage and logs (search them) in our platform.
> > >
> > > Currently it has no realtime stuff. I was planning if we can implement
> that
> > > would be awesome.
> > >
> > > Thanks all the heads up.
> > >
> > >
> > > On Thu, Jul 12, 2012 at 6:11 PM, Micheil Smith <
> [email protected]>
> > > wrote:
> > >>
> > >> Hi Arunoda,
> > >>
> > >> Firstly, you need to look at your application, and what it does. If
> it's
> > >> user
> > >> facing, like a social network, then – if it's done right – realtime
> web:
> > >>
> > >>         - increases user engagement
> > >>         - increases visitor pageview time (users spend more time
> looking
> > >> at
> > >>           the single page, as new data keeps coming in)
> > >>         - decreases bandwidth required to transmit data (99% less HTTP
> > >> Request headers)
> > >>
> > >> Example: When geeklist first launched, they were going to have a
> static
> > >> home timeline, at the least minute, they decided to make that
> realtime,
> > >> and stream new items down to the users, this made the home timeline a
> > >> buzz point on the site, and resulted in some fascinating discoveries,
> > >> like:
> > >>
> > >>         "Oh, look, Robert Scoble just signed up"
> > >>
> > >> For other applications, it can have lesser an effect, for instance
> > >> Tastebuds.fm
> > >> use it for giving users live notifications of things, such as "new
> profile
> > >> visitor",
> > >> "new message", etc. Mixlr use it for making the comment streams on
> > >> broadcasts more interactive and engaging.
> > >>
> > >> The biggest win with realtime web will come when the core activity is
> > >> social
> > >> or collaborative.
> > >>
> > >> Hopefully this gives some ideas.
> > >>
> > >> Yours,
> > >> Micheil Smith
> > >> --
> > >> BrandedCode.com
> > >>
> > >> On 12/07/2012, at 12:20 PM, Arunoda Susiripala wrote:
> > >>
> > >> > Hi,
> > >> >
> > >> > This question is bit off topic.
> > >> > Im from a company where we build some cloud based tools for a local
> > >> > telecommunication providers.
> > >> > Basically we are building developer tools which reside on the cloud.
> > >> >
> > >> > I need to convince my management to allocate resources for realtime
> web
> > >> > technologies.
> > >> > Specially on Socket.IO and Some Cloud Services like Pubnub.
> > >> >
> > >> > I need your thoughts what are the best way to convince my upper
> > >> > management.
> > >> >
> > >> > Thanks.
> > >> >
> > >> >
> > >> >
> > >> >
> > >> > --
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> > >
> > > --
> > > Arunoda Susiripala
> > >
> > > @arunoda
> > > https://github.com/arunoda
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> > >
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> >
> > --
> > Arunoda Susiripala
> >
> > @arunoda
> > https://github.com/arunoda
> > http://www.linkedin.com/in/arunoda
> >
> >
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-- 
Arunoda Susiripala

@arunoda <http://twitter.com/arunoda>
<http://gplus.to/arunoda>https://github.com/arunoda
http://www.linkedin.com/in/arunoda

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