Very interesting! Thanks for sharing.

I was browsing the code. Some questions:

Your project description is:

A pub/sub message bus based on .Net 4.5 and WebSockets — Read
more<https://github.com/unicomp21/Node.cs#readme>


That is, oriented to WebSockets and browser client, I guess.

But you have a Node.cs implemented, your README says:

The intention of Node.cs is to create an async framework where the
developer never has to worry about critical sections.  The default
programming model is single threaded with async callbacks, much like
Node.js.

The .Net Framework already has fantastic support for web pages.
However, with the addition of websockets, the .Net architecture is
still evolving.  I'd wager more than eighty percent of the time people
will end up writing a message bus with a websocket load balancer.  Why
not just write a single version and have everyone share?  This is the
gap I hope Node.cs will fill.



Do you have other use cases for your Node.cs, beyond Web Sockets?
I means, the Node.cs inside:
https://github.com/unicomp21/Node.cs/tree/master/Node

It looks interesting, maybe it could be used in other contexts...

Angel "Java" Lopez
http://ajlopez.wordpress.com
@ajlopez
gh:ajlopez

On Sat, Jul 14, 2012 at 10:19 AM, John Davis <[email protected]> wrote:

> Have a basic single threaded, pub/sub framework going for websockets to
> the web browser.
>
> The intention is to bridge all platforms on Linux and Windows with a
> pub/sub message bus.
>
> https://github.com/unicomp21/Node.cs
>
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