Hi Kevin,

Actually I was facing a problem of sending larger response to client at 
extreme low throughout.
It is caused by cast javascript string to char* with big string, then I 
found out that by using typedarray (external data in v8), will outperform 
every web server that we common know. It is a surprised, too.

I want to achieve good performance by threading and take out of gc freeze.
After benchmarking the cluster with `net`, I think I need to adjust the 
roadmap of thread.js.
It seems libuv is fine, but there is something between libuv and the 
javascript. I need to think about it.
And someone has mentioned about a game engine, v8 as a script engine, I 
think that is very cool, too.

Sincerely,
Robert


Kevin Jones於 2012年8月24日星期五UTC+8下午4時18分57秒寫道:
>
>
> This looks very cool, appears to fit in nicely between threads-a-go-go 
> (threads without event loops) and the approach I took of modifying node to 
> get threads with event loops but not installable as a module. My main 
> interest was in reducing communication overheads between cooperating tasks 
> for some other work I want to get to. I take it from the examples you are 
> more concerned with achieving high throughput without cluster or is there a 
> larger objective here as well?
>
> Regards
> Kev
>

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