Hi, I'd like to create a multi room gaming system that must be able to: 1. gather all the input from all users in all rooms 2. Once every ## seconds, analyze all the input gathered and update the game situation, room by room.
I already have a room system and the game logic is simple (i.e. not important now). Question is: How do I setup a recurring event on the server that manage all the input gathered in the last ## seconds ? Should I use a mongo DB or similar to store data or keep everything in memory ? Thanks, Nicola. -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en
