I routinely access compiled c++ modules in js modules by passing in the 
module name as an argument when creating the other module, like so:

var cppModule = require('./cppModule');
var cppModObject = new cppModule.SomeObject;
var jsModule = require('./jsModule');
var jsModObject = new jsModule.OtherObject(cppModObject);

And in my js I have something like:

var jsModule = function(otherModArg) {
  var otherModuleObject = otherModArg;
  ...
}

My question is whether I can do the reverse, i.e. pass in some instantiated 
js object into my c++ module and access that object within the c++. I'm 
happy to post more code if it would be helpful...I haven't been able to 
find any doc on this yet. Thanks!

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