I were able to call wl_display_get_registry and get some stub listener 
calls back: https://github.com/cheery/node-wayland

It looks like I need to process byte arrays at requests and events. I 
wonder how to do it properly.

I also wonder what it should look like finally? Perhaps like this?

wl = request "wayland/client"
display = wl.connect()
registry = display.get_registry()
registry.listen {
    global: (args...) ->
        console.log(args)
}
display.roundtrip()


keskiviikko, 10. huhtikuuta 2013 1.33.29 UTC+3 Henri Tuhola kirjoitti:
>
> Since Wayland is becoming stable finally, it's the time to implement 
> bindings for several dynamic languages. As it can fertilize Linux for 
> large-scale GUI design&development efforts. I plan doing exactly this, but 
> I have forgotten several things about node.js bindings.
>
> There's several simple things I need to solve:
>
> I need to get a pointer to my wrappings that let me route events through 
> those proxies. I wonder how to get such pointer (that doesn't change at the 
> next garbage collect cycle), and how to turn all those proxies into event 
> dispatchers.. or is it okay that they call regular functions?
>
> As a second thing, I should pick up the known interface descriptors from 
> the libwayland and provide them to the generated functions name-by-name.
>
> As a third thing, I should hook the node.js event listener to the display. 
> I remember I'd have some reference code in node-udev, but this needs to be 
> verified.
>
> Fourth thing, I wonder if the generated code from IDL should be .js or .cc.
>
> Fifth thing, once things are autogenerated, I should supply some functions 
> into them. I wonder how to do this.
>
> If you need some extra references to answer, they can be found from:
> http://wayland.freedesktop.org/docs/html/
> http://www.jlekstrand.net/jason/wayland-language-bindings-guide/
>
> I plan getting this done within this weekend. Everything seems simple 
> enough so it won't probably need more time than that. If you have answers 
> to some of my problems, I guess I might get through it even faster.
>

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