On Aug 16, 2013, at 6:43 AM, Ben Noordhuis <[email protected]> wrote:

>> Thanks, Ben.  Is there any feedback to the process that this is happening?
> 
> Yes and no.  Libuv knows when the kernel's send buffer is full but it
> doesn't yet convey that information to node.js.
> 
> It would require some rework to get that information from libuv to the
> user because dgram.Socket#send() is asynchronous.  It returns before
> libuv has gotten around to calling write() or sendmsg() so you don't
> know at that point whether it's going to queue.  (We could approximate
> that by checking if there are already datagrams queued up.)
> 
> If you have a pressing need for this, file an issue and we'll look into it.

Not pressing, but potentially useful.  One of the things I like about Node is 
that it seems to do a really good job of exposing the Unixy, sockety stuff 
without a great deal of complexity.  It's the reason I'm re(re)implementing 
this current project in Node instead of Vert.x.  I could see a use case for 
others writing high-throughput UDP clients, but I don't think I'm to that 
point, yet.

--
Brian Lalor
[email protected]
http://github.com/blalor

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