I really was mislead by the documentation of libuv. There is none or at least not clear documentation about node's thread pool.
My application was actually a little more complicated than the example because I was implementing a writable stream in node js that when _write() was called, it was injecting data on the addon, throw a binding, and mutex where forced because of the library of the design of the library I was using (which I don't have control on that design) The main loop is enough, I initially though I would get some deadlocks (and I had) but now is working fine. Thanks for the tip about the NanAsyncWorker. I read the code and it was kinda of what I was already doing, but for future projects it should save some time. Thank you very much. -- -- Job Board: http://jobs.nodejs.org/ Posting guidelines: https://github.com/joyent/node/wiki/Mailing-List-Posting-Guidelines You received this message because you are subscribed to the Google Groups "nodejs" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/nodejs?hl=en?hl=en --- You received this message because you are subscribed to the Google Groups "nodejs" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
